Function to set a program in the specified slot of the Program Table or the Slot Rack of the plug-in instance. Before calling this function, you must access the Instance object with An Element object can only have one parent. It cannot be child of multiple parents. Therefore, each program can exist only once in the Program Table. Furthermore, an Element object that you retrieved from the running plug-in instance cannot be added twice to the Program Table. It must be removed before it can be added again. The Element objects that you retrieve through loadPreset or loadPresetAsync can be added freely to the Program Table, because these functions create a copy of the Element objects when reading them. Available in: Controller. To explore the following script:
Description
this.program.instance
. The program is determined by its Program object. To specify the slot in the Program Table, you must use the index
argument. To specify the slot in the Slot Rack, you must use a Slot object, for example, via getSlot. The program can be removed from the Slot Rack by using nil
as argument.Arguments
programOrNil The Program object of the program. Programs can be removed from the Slot Rack by using nil
.Program or nil
index The index of the slot in the Program Table where you want to set the program. number, optional Example
-- set Program.vstpreset in slot 3 of the Program Table and slot 1 of the Slot Rack
-- get the file path for user VST presets
path = getUserPresetPath()
-- load the VST preset
loadedProgram = loadPreset(path.."/Program/Program.vstpreset")
-- set loadedProgram in slot 3 of the Program Table
this.program.instance:setProgram(loadedProgram, 3)
-- set program in slot 1 of the Slot Rack
program = this.program.instance:getProgram(3)
this.program.instance:getSlot(1):setProgram(program)
-- clear slot 2 of the Slot Rack
this.program.instance:getSlot(2):setProgram(nil)
See Also: getProgram, Program
3 Comments
Sabine Pfeifer
proofread done
Matthias Klag
Please re-read. Thanks!
Sabine Pfeifer
proofread done